Assume responsibility for ensuring all key team members (across disciplines) understand the goal and plan for a content design before its implementation.Liaising closely with your Seniors and Leads to identify and prioritize remit for new content and for finessing existing content.Being a primary point of contact for QA, engineering and production for updates on the round you’re working on.Playtesting, tweaking, and balancing rounds according to framework provided by more senior designers.Using Unity probuilder and project-specific tools to greybox round layouts, configuring the parameters for obstacles and game managers where relevant.Creating round diagrams to communicate design intent.Brainstorming round design ideas in line with briefs provided by more senior designers.Ideally, you’ll have a wealth of experience in 3D level design, some shipped products and work to point to, and a passion for producing best-in-class content that our players will love.Īs a Level Designer at Mediatonic you’ll be sat at the heart of the team, producing regular new stages and working closely with your leads and other disciplines to ensure they reach the game smoothly, and at the highest possible quality. We’re looking for an exceptionally talented Level Designer to join our Fall Guys game team – helping to produce new stages for our players to fail in spectacularly. We passionately believe that games are for everyone, whether we’re playing or creating them. We strive to create a culture of belonging, where all our colleagues feel welcome, supported and diversity is celebrated. We devote our careers to crafting awesome original games in the hopes of bringing a little more joy into the world.Īs a creative business, we recognise that creativity is best inspired by different experiences and perspectives. Mediatonic is a team of over 300 exceptionally talented and seriously hardworking people.